My name is Manuel Mendiluce and I am currently looking for a Level Design position that represents a step up in my professional career and that offers growth opportunities in the foreseeable future. I have one and a half years experience working as Beta-tester and seven and a half years as a Level designer.
During these nine years working as a professional, I've participated in five projects that were ultimately released:
- Commandos Strike Force (PC, Xbox, PS2).
- Imperial Glory (PC).
- Unreal Tournament 3 (Ageia PhysX Mod) (PC).
- Wanted: Weapons of Fate (PC, Xbox 360, PS3).
- Deadlight (Xbox 360, PC).
- Rime (PS4).
I have good working ethic, I'm responsible and work very well towards objectives. I also enjoy team work. It is my strong belief that a colleague's opinion should be seen as constructive criticism so the work can be perfected!