Proyect: Unreal Tournament 3 Ageia PhysX Mod
Time Worked: July 2007 – December 2007 (6 months).
Position: Level Designer. 

 

- Implementation of physical objects (eg posters, walls, woods, a natural snow, scaffolding, columns, various debris, etc. ..)
- New gameplay using physical objects.
- Optimized map.

 

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